Stefan Greuter’s research is interested in solving existing problems using innovative game design experiences that bring together research from multiple disciplines and specialises on solutions involving the latest game technology. He has a track record of working with research partners from other disciplines including Business, Construction, Occupational Health and Safety, Art, Design, Architecture and Information Technology.
Most of Stefan’s research projects involve the development of game prototypes to progress knowledge. His applied research generally results in prototypes that are often developed in collaboration with recent graduates of the Bachelor of Design (Games) Bachelor of IT (Games Graphics Programming) and tested with users. Most prototypes have been exhibited or are publicly available for download.
He holds a Doctorate of Philosophy in Visual Communication and his postgraduate studies were supported by two prestigious scholarships from the German Academic Exchange program (DAAD) and the Australian International Postgraduate Research Scholarship (IPRS).
Stefan has 10+ years of leadership experience. Before his work at RMIT he led the development of intranet learning and teaching solutions and serious games applications for Swiss Banking Corporations and Telecommunication Companies.
At RMIT Stefan held a number of leadership positions as Program Manager (2009), Discipline Head (2010), Associate Dean in (2011- 2014) and has directed the Centre for Game Design Research since 2015.